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Random Experiments, Outcomes and Sample Spaces

Learning goals

Concept lesson

Probability begins with a complete universe

The sample space is the complete set of possible outcomes. An event is a subset selected by a condition; missing or duplicated sample outcomes corrupt every later probability.

Systematic finite-set listing

Use an ordered list, table or tree. Complete every branch once and compare the list count with the multiplication rule.

Number-property vocabulary

Review odd, even, prime, square, cube, multiple, divisible by both, at least, at most, greater than and not greater than.

Experiment, outcome, sample space and event

A random experiment has known possible outcomes but an uncertain trial result. One realised result is an outcome; all possible outcomes form S; outcomes satisfying a stated condition form event E.

Ordered outcomes for repeated trials

For two coins use HH, HT, TH, TT. For two dice use ordered pairs (first, second), giving 6 times 6 outcomes; swapping coordinates generally gives a different elementary outcome.

Two-dice sum table

Build a 6-by-6 ordered-pair grid. For sum 5 select (1,4),(2,3),(3,2),(4,1); retain swapped pairs as distinct outcomes.

Translate a card-number condition

For cards 5 through 30, write the sample range explicitly, then list multiples, squares or intersections from that range. Interpret both as intersection and or as union before counting.

Tree-list-count triangle

Represent two-stage coin, colour or spinner trials by a tree and an ordered list, then verify the same count using multiplication.

Ordered-pair grid audit

Complete rows by first die and columns by second die; check 36 unique pairs and test event conditions on pair values or their sums.

Condition-to-set translator

Underline comparison and logical words, rewrite them symbolically, list favourable outcomes from S and check every listed outcome satisfies the original sentence.

Select the representation

Choose a list for one-stage finite outcomes, tree for repeated small trials, grid for two dice and filter table for number properties; justify completeness and uniqueness.

Sample-space answer protocol

State S or its count, state the favourable subset or its count, and show the condition filter. For repeated trials preserve order explicitly.

Sample-space mastery

Construct coin and dice sample spaces, translate compound number conditions and verify every list is exhaustive and duplicate-free.